EverEnding DevBlog 71: Nothing To See Here


I really don’t have a lot to say. This week has been entirely spent on slowly writing up and polishing a big chunk of back story. It’s still not quite in a place where I feel comfortable posting it, and I don’t really have anything else to show for the week, so that makes for a pretty unimpressive weekly update.

Crud. Sorry.

Well, here’s the situation: The entirety of this month is likely going to be a slow one when it comes to EverEnding updates, because I’m spending a ton of time and energy pursuing a side project at the moment. Pursuing this project, maintaining this blog, and scraping together the money to cover food and rent for the month is taking a lot out of me. I’m hoping that what I’m pursuing will be worth the effort, but there’s really no way to tell besides doing it and finding out for myself. Assuming I do get this project off the ground in one form or another, you can expect me to post about it here eventually.

At least. now that I’ve got this story segment written up, I’m going to be returning to more concrete work on the project – likely programming the entity editor, which I took the first few tentative steps towards creating a bit more than a week ago.

Trying to do a lot of things at once is really really hard, but I’m doing the best I can. Sorry for kind of a lame update.


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